WARRIOR
Wades into the horde with a two-handed axe. Heavy armor, heavier swings — the wall every goblin breaks against.
Three heroes. One narrow path. An endless tide of goblins clawing toward the gate. Stand your squad in the lane — or watch the kingdom fall.
Wades into the horde with a two-handed axe. Heavy armor, heavier swings — the wall every goblin breaks against.
Drops runners before they reach the gate. Long range, deadly aim — she thins every wave from the back line.
Calls chain-lightning down the lane. Clears packed clusters in a flash and shreds the warlord's guard.
Set Warrior, Archer and Mage along the one lane the goblins must cross.
Time your skills as waves swell. Every goblin past you chips the gate.
Outlast the tide and topple the warlord that ends every lane.
Every lane ends in a warlord — armored, enormous, and flanked by his fiercest raiders. Stagger him, break his guard with the Stormcaller, and finish him before the gate gives. Hold the lane, and the realm holds with it.




Be first through the gate when True Lane launches. No spam — just the call when the goblin tide rises.